Disney Maze Process

Seven Dwarfs Mine Train in Magic Kingdom is a fan favorite. The entrance and queue are engaging and the details throughout the ride are fun. The coaster itself delightfully low-key, traveling both above ground and through the mines, passing scenes of the dwarfs working brightly glowing gems. Long-time park goers agree the best time for this ride is sunset or at the end of a long day.

Stages: Scanned sketch // Photoshop black line over sketch // “ink” layer // flat colors // final shading and characters

My plan for this maze was to enter through the queue, sharing all the details, above-ground sheds, tools, barrels and the water trough filled with gems. Into the vault with the stacks of boxes and more gems implied by the ride's entrance. The maze continues through the mine, twisting over and under the railway and visits all the dwarfs as they work. The path returns to the top of the page, hops on the train and races through the mines once more before reaching the cottage at the end.

The first sketch of the train portion of the ride. This needs to be laid out first since the rest of the maze will wind around it.

The rail paths are drawn in Adobe Illustrator. This reference will keep the path width consistent and ensure a smooth flow through the railway portion of the maze.

The train paths are printed blue on drawing paper so I can sketch the remaining maze around it. I leave areas for the dwarf scenes, noting where each will be.

This detail shows the same stages.

Scanned sketch // Photoshop black line over sketch // “ink” layer // flat colors // final shading and characters

The process was similar for the five other mazes in the book that feature coaster rides, including Big Thunder Mountain and Slinky Dog Dash in Toy Story Land.